Operator Classes
Zero Company features 7 standard classes available for custom operators, plus special story-locked classes. Each class has distinct abilities, weapon proficiencies, and tactical roles. You can deploy up to 4 operators per mission.
Heavy
Role: Tank / Area Damage
Heavily-armored frontline combatants who specialize in rocket launchers and other heavy weapons. They absorb damage, control chokepoints, and deliver area-of-effect devastation against clustered enemies. The Heavy is the backbone of any squad that needs to hold ground.
Sharpshooter
Role: Ranged DPS
Long-range precision experts who pick off high-value targets from across the map. Sharpshooters dominate sightlines and reward careful positioning. Pair them with Scouts who can reveal enemies from stealth to maximize their effectiveness.
Scout
Role: Recon / Mobility
Fast, stealthy recon specialists who move farther than other classes and can reveal enemy positions without being detected. Scouts set up flanks, mark targets, and provide critical intelligence. They're essential for maps with fog of war and hidden enemies.
Medic
Role: Support / Healer
The most important class for survival. Medics provide healing and support, and their First Responder passive fully heals revived operators — unlike non-Medic revives which only restore a fraction of health. Running a Medic is the single most effective permadeath prevention strategy.
Soldier
Role: Balanced DPS
Versatile all-rounders effective at both close and medium range. Soldiers bring a diverse arsenal and can adapt to any tactical situation. They're the reliable backbone of any offensive lineup and a great choice when you need flexibility.
Scoundrel
Role: Utility / Tricks
Opportunistic improvisers who thrive in chaos. Scoundrels have unpredictable abilities, creative problem-solving tools, and skills that exploit enemy mistakes. They reward creative play and can turn desperate situations into victories.
Gunslinger
Role: Burst DPS
High-risk, high-reward aggression. The Gunslinger's signature ability refreshes AP on kill, enabling chains of finishing blows. A skilled Gunslinger can clear multiple enemies in a single turn — but overextending can leave them exposed.
Special / Story-Locked Classes
Certain story characters have exclusive classes not available to custom operators:
- Astromech — M-3VO "Meevo" and other droid units
- Jedi Padawan — Anakin Skywalker brings Force abilities and lightsaber combat
- Mandalorian Warrior — Beskar armor and signature weaponry
- Hidden Class — One unrevealed class awaits discovery
Playable Races (Species)
Custom operators can be created from 8 iconic Star Wars species. Important note: species choice is purely cosmetic — it does not affect stats, abilities, or combat performance. Choose based on aesthetics and roleplay preference.